grands fatima
SEO Intern at Grands Digital
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The Ultimate Guide to Using a Word Trip UnscramblerWord puzzle games have taken the world by storm, offering both entertainment and cognitive benefits. One such game that has captured the attention of many is Word Trip. In this game, players are challenged to form words from a jumbled set of letters. While it can be fun and rewarding, some levels can be quite challenging. This is where the word trip unscrambler comes in handy. In this guide, we will explore what a word trip unscrambler is, how it works, and how you can use it to enhance your gameplay.https://lnkd.in/eBCJR-ze#word_trip_unscrambler #word #puzzle
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Anul Agarwal
Anul Agarwal is an Influencer
Building games || Game dev || Gaming/AI Creator
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Adding the design constraint of not controlling the soft cat makes level designing a lot more fun in my game, Squishy Cats! It opens up many possibilities by adding level elements or gameplay ingredients within the level that control the cat indirectly.What should I call this cat in the game? Would anyone like to name more cats in the game?#gamedevelopment #videogames
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Michael Morra
Experienced Game Developer proficient in Unity and Unreal Engine, creating immersive and captivating gaming experiences.
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See AlsoEnglish Capitalization Ruleslatest game update, introducing an exciting feature: mountable monsters! Once you evolve your monsters to their second stage or above, you can now ride them, adding a whole new dimension to gameplay. This update enhances exploration and strategy, making every adventure even more thrilling. Don’t miss out on the chance to experience this fantastic new feature. Update your game now and start your journey with your evolved mountable companions!Add Terra Dentium to your Steam wishlist today: https://lnkd.in/eYg9YQbBJoin our Discord community to get a free alpha key and test the game out on Steam: https://lnkd.in/eQiVTTRu#GameUpdate #MountableMonsters #GamingCommunity #GameDevelopment #NewFeatures #SteamAlpha #JoinTheDiscord
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Keeru9
379 followers
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Day 18 : keeru9.com | Keeru9We are working on a feedback form.We'd love to hear from you, whether it's about improving our site, suggesting games to add, or just saying hi, this form makes it easier than ever to get in touch with us.Let us know what you love about our games and how we can improve your gameplay experience.Anand Agarwal | Shubham Agrawal
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FAZI Company
6,097 followers
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Ever watched a movie where the plot didn’t match the setting? 🎬🤷♂️ Or played a game where the theme felt out of sync with the gameplay? 🤦Good news: the trend of marrying solid mechanics with compelling themes is on the rise. 🌅At Fazi, we ensure our games do more than just tell a story; they provide a gripping gameplay experience. 🕹️✨ It’s all about seamlessly integrating themes and mechanics to create games you can't put down.Stay tuned to see how we're making game integration smoother and even more engaging! 🃏#GamingTrends #FaziCompany #HouseOfGames
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Etop Johnson
Attended University of Lagos
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📖 Cellula Game Guide Updated Alert!Our latest game guide has everything you need to get started—explore exciting new features, master gameplay, and see what's happening in #Cellula. 🎮✨Get the full scoop and start your adventure now: https://lnkd.in/gkT8viGg
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Pavlo Klymentenko
Stan’s Assets - Dedicated team | Top Asset Store publisher | Games, AR/VR, 3D Art, Unity plugins/SDKs
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30FPS: Speed vs. Beauty Wrap-UpA big thank you to everyone who participated in the poll! It was a close call, but the results lean slightly towards fluid gameplay with higher FPS. It seems like, despite our love for visually stunning games, we can't deny our soft spot for that fluid, smooth gameplay.Reflecting on Abebe Tinari’s insights regarding the Paper Mario 30FPS scenario, it’s evident that game development is filled with tough decisions. The goal isn’t to cut corners but to prioritize elements that enhance the core game experience.From a dev’s perspective, it’s always a juggle to hit that sweet spot that resonates with players. But regardless of whether it’s 30FPS or 60FPS, what really mates is the passion and creativity poured into these games.Let’s keep this dialogue going. I’m keen to hear more of your thoughts on this topic, so feel free to dive into the comments.#GamingCommunity #GameDevelopment #FrameRateDebate
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Justin Chen
Game Designer | Game Producer
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I participated in a small game called "Jame Gam 42." The competition lasted for 4 days. The game created is called "Cast of the Click," a shooting gallery type of game. I was the lead game designer where I made the concept, directed the evolution of the idea, and helped finalize the product. Down below is the design draft to be used as a reference on how the gameplay will be shaped.Here is the link to the game: https://lnkd.in/gMTGyCgQ#gamedesign #gamedev #gamejam
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Jackson Clayton
Technical Creator at Barnyard Games
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I've added a Gameplay Breakdown to my portfolio entry for CASTILLO: The Nine Circles, it describes all the elements of the player moveset and how they can be utilized in the levels. You can view my portfolio at https://lnkd.in/enMY4CsE
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Jordan Hui
Game Designer / Level Designer | Unreal | Unity | Designing Gameplay Experiences to share with Friends and Family
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Hello LinkedIn,This is the first official update/announcement regarding my solo project: 'Ruinware'A first-person survival-horror game where a cursed game console traps the player inside of a dark fantasy world, forcing them to evade its warped denizens as they search for the exit.Here I’ve scripted a few of the mechanics, to better communicate what kind of gameplay players can expect. I’ve got a number of tasks plotted out on #Jira and will be posting weekly updates from this point on.Sincerely,Jordan HuiPixel Art/Animations sourced from:https://lnkd.in/dScuicdC#UnrealEngine #BlueprintScripting
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